Field | Type | Label | Description |
user_id | string | ユーザーID |
|
gacha_id | string | ガチャID |
Field | Type | Label | Description |
item | item.Item | ガチャで当選したアイテム |
ガチャ関係の処理
Method Name | Request Type | Response Type | Description |
Buy | BuyRequest | BuyResponse | ガチャを購入する |
Field | Type | Label | Description |
item_id | string | アイテムID |
|
name | string | アイテム名 |
|
count | int32 | アイテム所持数 |
Field | Type | Label | Description |
name | string | 氏名 |
Field | Type | Label | Description |
id | string | ユーザーid |
|
name | string | ユーザー氏名 |
|
created_at | google.protobuf.Timestamp | ユーザー作成日 |
Field | Type | Label | Description |
user_id | string | ユーザーid |
Field | Type | Label | Description |
items | item.Item | repeated | ユーザー所持アイテム一覧 |
ユーザー関係の処理
Method Name | Request Type | Response Type | Description |
Create | CreateRequest | CreateResponse | ユーザーを新規で作成する |
ListUserItems | ListUserItemsRequest | ListUserItemsResponse | ユーザーが所持しているアイテム一覧を取得する |
.proto Type | Notes | C++ | Java | Python | Go | C# | PHP | Ruby |
double | double | double | float | float64 | double | float | Float | |
float | float | float | float | float32 | float | float | Float | |
int32 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
int64 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. | int64 | long | int/long | int64 | long | integer/string | Bignum |
uint32 | Uses variable-length encoding. | uint32 | int | int/long | uint32 | uint | integer | Bignum or Fixnum (as required) |
uint64 | Uses variable-length encoding. | uint64 | long | int/long | uint64 | ulong | integer/string | Bignum or Fixnum (as required) |
sint32 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
sint64 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. | int64 | long | int/long | int64 | long | integer/string | Bignum |
fixed32 | Always four bytes. More efficient than uint32 if values are often greater than 2^28. | uint32 | int | int | uint32 | uint | integer | Bignum or Fixnum (as required) |
fixed64 | Always eight bytes. More efficient than uint64 if values are often greater than 2^56. | uint64 | long | int/long | uint64 | ulong | integer/string | Bignum |
sfixed32 | Always four bytes. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
sfixed64 | Always eight bytes. | int64 | long | int/long | int64 | long | integer/string | Bignum |
bool | bool | boolean | boolean | bool | bool | boolean | TrueClass/FalseClass | |
string | A string must always contain UTF-8 encoded or 7-bit ASCII text. | string | String | str/unicode | string | string | string | String (UTF-8) |
bytes | May contain any arbitrary sequence of bytes. | string | ByteString | str | []byte | ByteString | string | String (ASCII-8BIT) |